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	<title>Zombies</title>
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	<link>http://www.cheesypro.com/zombies</link>
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	<lastBuildDate>Sun, 14 Aug 2011 08:09:55 +0000</lastBuildDate>
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		<item>
		<title>Rev12 Release</title>
		<link>http://www.cheesypro.com/zombies/2011/08/rev12-release/</link>
		<comments>http://www.cheesypro.com/zombies/2011/08/rev12-release/#comments</comments>
		<pubDate>Sun, 14 Aug 2011 08:09:55 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=143</guid>
		<description><![CDATA[Revision 12 (rev12) is finally here! Full changelog below. &#160; DON&#8217;T FORGET! Download the new points addon now. &#160; rev12 updates august 14 2011 [+] Carpet bomb! 100 killstreak, does awesome damage and stuff. [C] Arty/airstrike have been tweaked a bit so that they are not as crazy [+] Converted some older functions (nade ammo/weapon [...]]]></description>
			<content:encoded><![CDATA[<p>Revision 12 (rev12) is finally here! Full changelog below.</p>
<p>&nbsp;</p>
<p><strong>DON&#8217;T FORGET! Download the <a href="http://www.cheesypro.com/zombies/downloads/zombies_addon_points.pk3" target="_blank">new points addon</a> now.</strong></p>
<p>&nbsp;</p>
<p>rev12<br />
updates</p>
<p style="padding-left: 30px;"><strong>august 14 2011</strong><br />
[+] Carpet bomb! 100 killstreak, does awesome damage and stuff.<br />
[C] Arty/airstrike have been tweaked a bit so that they are not as crazy<br />
[+] Converted some older functions (nade ammo/weapon ammo) over to new rank system<br />
[F] Fixed a retarded glitch with ammo bonuses for each rank<br />
[C] Corrected some oddities with bonuses<br />
[F] Some stuff that needed fixinggg<br />
[F] Last minute things before release</p>
<p style="padding-left: 30px;"><strong>august 10 2011</strong><br />
[+] New rank system! There&#8217;s not a whole lot that users will see as it was mostly a back-end update, however there are<br />
- 20 new hunter ranks, mainly so there isn&#8217;t huge gaps inbetween larger ranks (i.e. not chuck norris)<br />
- adjusted rank perks for both hunters/zombies (more balanced now)</p>
<p style="padding-left: 30px;"><strong>august 5 2011</strong><br />
[F] Fixed barricades slightly, hopefully should be less &#8220;prone-through&#8221; now<br />
[F] Made it so the flashbang will be completely white, even when its dark out<br />
[C] Changed the darkness slightly so it does not become insanely hard to see<br />
[F] Fixed a problem with fog getting screwed up for people who join later<br />
[C] Fog now is not as thick, as requested by many<br />
[+] Added Nightvision! Removes darkness from the screen &#8211; now on the point menu<br />
[F] Fixed a damn glitch with the artillery / mortar / airstrike where it would kill you INSIDE of things<br />
[+] Now when you get a killstreak it shows the CORRECT keybinding on the hud<br />
[F] Fixed a problem with the armor being overridden by getting a new rank (for nubs)</p>
<p style="padding-left: 30px;"><strong>august 3 2011</strong><br />
[+] Immunity upgrade &#8212; now determined by immunity level<br />
- level 1 unlocked @ 100k &#8212; will not be poisoned/caught on fire by poison/firebomb<br />
- level 2 unlocked @ 250k &#8212; will not be poisoned/caught on fire from damage under 100<br />
- level 3 unlocked @ 500k &#8212; will not be poisoned/caught on fire from damage under 200<br />
- level 4 unlocked @ 750k &#8212; will not be poisoned/caught on fire from damage under 300<br />
- level 5 unlocked @ 1,000k &#8212; will not be poisoned/caught on fire for ANY damage<br />
[+] Fire zombie can now catch people on fire from bashes as well as nade throws (to match the poison zombie)<br />
[+] New immunity hud bar (yellow, bottom right) shows immunity level<br />
[+] No last hunter for less than 3 people (so as not to have insane 1v1 matches) &#8212; random zombie is picked if there is under 3<br />
[F] Fixed a crash related to stats<br />
[F] Fixed teamkilling glitch with flash grenades</p>
<p style="padding-left: 30px;"><strong>august 1 2011</strong><br />
[+] New body armor/explosion armor system<br />
- no longer &#8220;percentage based&#8221; but damage based &#8212; i.e. 1500 damage (will take damage from armor before taking from your health)<br />
- max limit of 1500 armor for both (total 3000) which is about 7-10 hits saved + an outrageous amount of bombs saved<br />
[+] Armor killstreak now gives you 100 body and 50 explosion armor<br />
[+] Rocket attack killstreak now gives same as above<br />
[C] Modified points addon to reflect changes to armor<br />
[F] Some issues with damage system<br />
[C] Last hunter nades and pistol are now more powerful<br />
[+] Nubs who have under 1000 XP get an automatic 50 body and explosion armor so they don&#8217;t die as easy</p>
<p style="padding-left: 30px;"><strong>july 31 2011</strong><br />
[+] Shots fired / accuracy counter &#8212; counts your shots and hit ratio<br />
[+] A few other counters for temporary stats (one round) to be used by next feature<br />
[+] Endgame stat report<br />
- shows how much xp, kills and points you earned in one round<br />
- also shows accuracy, shots fired and shots hit<br />
- shows your total xp, kills and points<br />
[F] Modified the bar to have 30 rounds instead of 20, also sped up reloading and melee time a bit</p>
<p style="padding-left: 30px;"><strong>july 30 2011</strong><br />
[F] Modified weapon settings to be more balanced:<br />
- mp44/bar are now more powerful to counter the slowness and are also as fast as the zombie bren (only 0.05x faster)<br />
- thommy is slightly less powerful than the mp40, but not too much<br />
- spring is slightly more powerful than the kar98k sniper<br />
- m1carbine and m1garand are now slightly less powerful<br />
- all super hunter weapons are quicker than regular weapons, but not faster than the speed zombie<br />
- scoped mosin splash damage reduced a bit<br />
- super hunter colt now does more bullet damage as well as melee damage<br />
- zombie enfield/spring are a bit slower than the mp40/tommy</p>
<p style="padding-left: 30px;"><strong>july 29 2011</strong><br />
[+] New hud element &#8211; ammocounter-style rect for proxies/healthpacks<br />
[C] Moved hud elements around to minimise space usage<br />
[F] Last hunter can now see the grenade cook meter<br />
[F] Fixed some things that should have been done previously but was too lazy to do<br />
[+] Cleaned up some code, simplified some functions<br />
[-] Removed gigantic GAME CAM text on the final killcam<br />
[C] Game cam black bars are darker now so they block out slightly more hud elems<br />
[F] Fixed an issue with skins not showing correctly<br />
[-] Removed all the log printing from base gametype (really logs are just wasteful)<br />
[F] Fixed issue with nuke where it would spam &#8220;server hung up&#8221; message<br />
[-] Removed the &#8220;assists&#8221; statistic, not really that useful honestly<br />
[-] Removed a lot of useless text that was printed to players<br />
[+] CVAR&#8217;d the XP given for different zombie types, rather than have it hard coded<br />
[F] Fixed the hud from getting darker when game hasn&#8217;t started yet</p>
<p style="padding-left: 30px;"><strong>july 28 2011</strong><br />
[C] Bomb data (max damage, min damage, and time) has now been CVAR’d<br />
[C] Bomb max/min damage has been lowered to 75/10, respectively &#8212; time length has been changed to 8 minutes instead of 5<br />
[+] Now when using rocket attack you will get 25% damage reduction<br />
[C] The “damage data” no longer shows decimal places (e.g. You hit Cheese in the leg with 127.2 damage &#8212; now is just 127 damage)<br />
[+] Last hunter now has unlimited pistol ammo<br />
[C] Zombies now do 0.1x more damage than before</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Quick update</title>
		<link>http://www.cheesypro.com/zombies/2011/07/quick-update/</link>
		<comments>http://www.cheesypro.com/zombies/2011/07/quick-update/#comments</comments>
		<pubDate>Thu, 28 Jul 2011 08:56:45 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=141</guid>
		<description><![CDATA[Rev11.1 [C] Bomb data (max damage, min damage, and time) has now been CVAR&#8217;d [C] Bomb max/min damage has been lowered to 75/10, respectively &#8211; time length has been changed to 8 minutes instead of 5 [+] Now when using rocket attack you will get 25% damage reduction [C] The &#8220;damage data&#8221; no longer shows [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Rev11.1</strong></p>
<ul>
<li>[C] Bomb data (max damage, min damage, and time) has now been CVAR&#8217;d</li>
<li>[C] Bomb max/min damage has been lowered to 75/10, respectively &#8211; time length has been changed to 8 minutes instead of 5</li>
<li>[+] Now when using rocket attack you will get 25% damage reduction</li>
<li>[C] The &#8220;damage data&#8221; no longer shows decimal places (e.g. You hit Cheese in the leg with 127.2 damage &#8211; now is just 127 damage)</li>
<li>[+] Last hunter now has unlimited pistol ammo</li>
<li>[C] Zombies now do 0.1x more damage than before</li>
</ul>
<p>&nbsp;</p>
<p><strong>Soon to come ~</strong></p>
<ul>
<li>More ranks to fill in the large gaps between higher-level ranks (such as NOT CHUCK NORRIS)</li>
<li>Carpet bomb killstreak (100 kills)</li>
<li>Zombie killstreaks</li>
<li>A better stat system</li>
<li>A new rank system</li>
<li>Gameplay tweaks for better mechanics</li>
<li>General UI overhaul</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Revision Eleven Release</title>
		<link>http://www.cheesypro.com/zombies/2011/06/revision-eleven-release/</link>
		<comments>http://www.cheesypro.com/zombies/2011/06/revision-eleven-release/#comments</comments>
		<pubDate>Sat, 11 Jun 2011 04:59:43 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=120</guid>
		<description><![CDATA[Features: New killstreak: 75 kills: Airstrike! Reign down fire spread across a large area. Two new Zombie Secondary Perks: Jumper: Mega jump &#8211; lets you jump 2x higher than normal! Fast Zombie: Delay Proxy Time &#8211; always active, will let  you delay the mine time by .3 seconds! (long enough to get by with less [...]]]></description>
			<content:encoded><![CDATA[<p>Features:</p>
<ul>
<li>New killstreak:
<ul>
<li>75 kills: Airstrike! Reign down fire spread across a large area.</li>
</ul>
</li>
<li>Two new Zombie Secondary Perks:
<ul>
<li>Jumper: Mega jump &#8211; lets you jump 2x higher than normal!</li>
<li>Fast Zombie: Delay Proxy Time &#8211; always active, will let  you delay the mine time by .3 seconds! (long enough to get by with less damage)</li>
</ul>
</li>
<li>Two new Weapons added to the Points Menu:
<ul>
<li>Panzerfaust &#8211; you can buy five of these for 1000 points.</li>
<li>Flashbangs &#8211; will blind and disorient both friends and enemies for 500 points.</li>
</ul>
</li>
<li>Bug fixeszsz</li>
<li>New GUID system to prevent name stealing and random nubs getting other player&#8217;s XP</li>
<li>Other assorted things which I can&#8217;t remember&#8230;</li>
</ul>
<h1><strong>NEW ZOMBIES IP! 69.172.242.109:28960!</strong></h1>
<p>Also, download the update Points Addon <a title="Addons" href="http://www.cheesypro.com/zombies/addons/">HERE</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Revision 11 in progress&#8230;</title>
		<link>http://www.cheesypro.com/zombies/2011/06/revision-11-in-progress/</link>
		<comments>http://www.cheesypro.com/zombies/2011/06/revision-11-in-progress/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 08:11:37 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=104</guid>
		<description><![CDATA[So I&#8217;m working on a new version of zombies : revision eleven. This update will include some notable features: Flashbang &#8211; buyable item on the points menu Two new Zombie perks: Jumper &#8211; MEGA jump, which allows you to jump 2x higher than normal Speed &#8211; Avoid mines &#8211; reduces mine time by a little [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;m working on a new version of zombies : revision eleven.</p>
<p>This update will include some notable features:</p>
<ul>
<li>Flashbang &#8211; buyable item on the points menu</li>
<li>Two new Zombie perks:
<ul>
<li>Jumper &#8211; MEGA jump, which allows you to jump 2x higher than normal</li>
<li>Speed &#8211; Avoid mines &#8211; reduces mine time by a little while</li>
</ul>
</li>
<li>Two new killstreak rewards:
<ul>
<li>75 kills &#8211; Airstrike! Calls in a localized strike with stukas and a load of bombs.</li>
<li><del>100 kills &#8211; Carpet Bomb! Like the airstrike, except with C47&#8242;s and about 3x the bombs. </del>(will be coming later)</li>
</ul>
</li>
<li>Poison and Fire bomb damage reduced to 100</li>
<li>Various bug fixes</li>
<li>And more as I go on&#8230;</li>
</ul>
<p>Release date is planned for next Friday, June 10th.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Vacation</title>
		<link>http://www.cheesypro.com/zombies/2011/05/vacation/</link>
		<comments>http://www.cheesypro.com/zombies/2011/05/vacation/#comments</comments>
		<pubDate>Wed, 18 May 2011 07:17:47 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=87</guid>
		<description><![CDATA[I&#8217;ll be on vacation starting tomorrow (actually, today) and won&#8217;t be back until next Tuesday. Have any problems? Let one of the Zombies admins know.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll be on vacation starting tomorrow (actually, today) and won&#8217;t be back until next Tuesday. Have any problems? Let one of the Zombies admins know.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New IP</title>
		<link>http://www.cheesypro.com/zombies/2011/05/new-ip/</link>
		<comments>http://www.cheesypro.com/zombies/2011/05/new-ip/#comments</comments>
		<pubDate>Mon, 16 May 2011 01:00:05 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Server]]></category>

		<guid isPermaLink="false">http://www.cheesypro.com/zombies/?p=71</guid>
		<description><![CDATA[Ping Pulse moved Zombies over to another dedicated box they have, so that means there&#8217;s a new IP. 173.236.29.88 port 28960.]]></description>
			<content:encoded><![CDATA[<p>Ping Pulse moved Zombies over to another dedicated box they have, so that means there&#8217;s a new IP. 173.236.29.88 port 28960.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Zombies Site!</title>
		<link>http://www.cheesypro.com/zombies/2011/05/hello-world/</link>
		<comments>http://www.cheesypro.com/zombies/2011/05/hello-world/#comments</comments>
		<pubDate>Sun, 15 May 2011 06:24:35 +0000</pubDate>
		<dc:creator>Cheese</dc:creator>
				<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://cheesypro.com/zombies/?p=1</guid>
		<description><![CDATA[Since I was bored with the old look, I decided to go with a cleaner interface, which allows me to easily update and manage the site. It also cuts down on confusion as it is much simpler to navigate.]]></description>
			<content:encoded><![CDATA[<p>Since I was bored with the old look, I decided to go with a cleaner interface, which allows me to easily update and manage the site. It also cuts down on confusion as it is much simpler to navigate.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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